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Dota 2 - Approved Works

Some of my approved works on Dota 2 Workshop, by Valve Corporation.
On these works, I was responsible for creating the 3D models (High poly and low poly), Bakes, UVs, and some texture touch-ups.

[Invoker Set] High Poly

[Invoker Set] High Poly

[Invoker Set] High Poly

[Invoker Set] High Poly

[Invoker Set] High Poly

[Invoker Set] High Poly

[Invoker Set] High Poly - Summon Spirit

[Invoker Set] High Poly - Summon Spirit

[Invoker Set] In-game shot. In this version, we changed the Skirt, mask and tentacles. Textures were made by Nateo.

[Invoker Set] In-game shot. In this version, we changed the Skirt, mask and tentacles. Textures were made by Nateo.

[Invoker Set] In-game shot. Initial textures by Nateo, final textures by me.

[Invoker Set] In-game shot. Initial textures by Nateo, final textures by me.

[Windranger Set] Marmoset Viewer

[Windranger Set] High Poly Sculpt

[Windranger Set] High Poly Sculpt

[Windranger Set] High Poly Sculpt - Bow

[Windranger Set] High Poly Sculpt - Bow

[Windranger Set] In-game shots

[Windranger Set] In-game shots

Puck Wings. A Dotapit Tournament exclusive Item.

Puck Wings. A Dotapit Tournament exclusive Item.

Skywrath Mage Helmet.
Concept and textures by Matt Cristello.

Skywrath Mage Helmet.
Concept and textures by Matt Cristello.

Skywrath Mage Wings.
Concept and final textures by Matt Cristello.

Skywrath Mage Wings.
Concept and final textures by Matt Cristello.